You are working on a video game where the player creates robots to do their work.
Each robot has three properties:
size
- bigger robots can handle bigger jobsmetal
- the stronger the metal, the more durable the robotjob
- each robot can perform tasks associated with its job
You need to write the code that creates robots.
Given a size, a type of metal, and a job, return a robot object that has those properties.
For example, a "large"
"copper"
"digger"
robot object would look like this:
const largeCopperDigger = {
size: 'large',
metal: 'copper',
job: 'digger',
};